

Blender is an integrated 3d suite for modelling, animation, rendering, post-production, interactive creation and playback (games).
#BLENDER 3D MODELLER SOFTWARE#
Kallen hasn’t announced a final release date or pricing, but says that the software will eventually cost “something like $25 per seat” for a perpetual licence. blender-data - Very fast and versatile 3D modeller/renderer - data package. You can apply to join the beta by emailing Kallen at the email address listed on the GitHub repo.

The source code is available under a LGPL licence.

Plasticity is available in public beta for Windows and macOS: Kallen recommends the latest versions of both OSs, but says that the software “probably already works” on macOS 10.13. Kallen says that he plans to implement a modifier system in future builds, but that parametric modelling features are less of a priority, given the software’s focus on an artist-friendly workflow. It is also possible to arrange objects in arrays, although currently only radial arrays are supported.Ĭompleted models can be exported in C3D, OBJ, STEP, IGES or SAT format for use in DCC or CAD software. Users can quickly create complex hard-surface models by combining 2D curves and 3D primitives through Boolean operations, extruding faces, and chamfering or filleting edges, as shown in the video above. Plasticity features a streamlined UI, with on-screen clutter reduced by context-sensitive widgets and pop-up UI panels, and uses key bindings and selections modes that should be familiar to Blender users. Streamlined, artist-friendly workflow, with a Blender-friendly UI The software is ultimately intended to provide a low-cost, artist-friendly alternative to tools like MoI – which Kallen describes as a “huge inspiration” – and Fusion 360, aimed at concept art rather than industrial design. In development for a year, and now available in public beta, Plasticity is a streamlined NURBS modeller. The software, which features a Blender-like UI, key bindings and selection modes, is intended to enable artists to create hard-surface assets quickly and intuitively.Ī lightweight NURBS modelling app for concept art, not industrial design Tools developer Nick Kallen has released a public beta of Plasticity, a promising streamlined new NURBS modelling tool aimed at concept design work.
